Senior Graphics Performance Engineer
Company: Intel Corporation
Location: San Diego
Posted on: April 2, 2025
Job Description:
Senior Graphics Performance Engineer page is loadedSenior
Graphics Performance EngineerApply locations: US, California,
Folsom; US, California, San Diego; US, California, Santa Clara; US,
Arizona, PhoenixTime type: Full timePosted on: Posted 3 Days AgoJob
requisition id: JR0274016Job Details:Job Description:Intel's
Graphic solutions are used by millions of people every day,
changing the way the world sees in unprecedented ways.The Graphics
IP team within the AI team is responsible for providing the next
gen Graphics and High-Performance Compute IP's which go into SoC's
in all of Intel Graphics IP products - Integrated, Discrete and
Data Centre/AI products. We strive to lead the industry through
continuous innovation and world-class engineering.We are looking
for Experienced Pre-Silicon RTL Verification engineers for our
Performance Verification team, where you will work closely with
architects/micro-arch's, software/hardware engineering, design, and
simulator experts. If you have the desire and ability to learn
quickly and gain new knowledge your potential here is limitless.
With exciting work and by being at the very center of GPU designing
validation and working alongside some of the best engineers in the
industry, great learning is assured.As a Senior Graphics
Performance Engineer your responsibilities will include but are not
limited to:
- Performance verification involving TestBench development, test
writing, architecture/functional modeling, functional coverage
closure and debug.
- Define functional/performance verification strategy and develop
execution test plans for the same.
- Understand and drive various GPU and Machine Learning and/or AI
Performance benchmarks on RTL via Simulation or Emulation to
achieve the planned performance targets.
- Debug and root cause performance bottlenecks in the design and
influence the Arch and micro-arch design teams on appropriate
changes to the design.
- Ensure that validation sign off meets all the required matrices
of coverage, pass rates, performance criterion as well as feature
goals.
- Guiding and mentoring junior engineers in the
team.Qualifications:You must possess the below minimum
qualifications to be initially considered for this position.
Preferred qualifications are in addition to the minimum
requirements and are considered a plus factor in identifying top
candidates.Minimum Qualifications:
- Bachelors in Computer Engineering or similar degree with 5+
years' relevant experience or Masters of Computer Engineering or
similar degree with 3+ years' relevant experience.
- 3+ years of combined experience in the following:
- Scripting Knowledge such as Python, Perl, Shell
- Computer ArchitecturePreferred Qualifications:
- Experience with RTL verification and validation of
microarchitecture using Verilog/SystemVerilog/UVM/Assembly/C++
- Exposure to CPU or GPU Architecture (Computer Architecture
Knowledge).
- Performance verification at IP or System level
- Experience with coverage driven verification, testbench
development, functional modeling and test writing/debug
- Experience with industry standard front-end design and
verification flows/tools/methodology
- Graphics Hardware ExperienceRequirements listed would be
obtained through a combination of industry relevant job experience,
internship experiences and or schoolwork/classes/research.Job
Type:Experienced HireShift:Shift 1 (United States of
America)Primary Location:US, California, FolsomAdditional
Locations:US, Arizona, Phoenix; US, California, San Diego; US,
California, Santa ClaraBusiness group:The Client Computing Group
(CCG) is responsible for driving business strategy and product
development for Intel's PC products and platforms, spanning form
factors such as notebooks, desktops, 2 in 1s, all in ones. Working
with our partners across the industry, we intend to deliver
purposeful computing experiences that unlock people's potential -
allowing each person to use our products to focus, create and
connect in ways that matter most to them.Posting Statement:All
qualified applicants will receive consideration for employment
without regard to race, color, religion, religious creed, sex,
national origin, ancestry, age, physical or mental disability,
medical condition, genetic information, military and veteran
status, marital status, pregnancy, gender, gender expression,
gender identity, sexual orientation, or any other characteristic
protected by local law, regulation, or ordinance.Position of
Trust:N/ABenefits:We offer a total compensation package that ranks
among the best in the industry. It consists of competitive pay,
stock, bonuses, as well as benefit programs which include health,
retirement, and vacation. Find more information about all of our
Amazing Benefits here:Annual Salary Range for jobs which could be
performed in the US:$139,710.00-$197,230.00Salary range dependent
on a number of factors including location and experience.Work Model
for this Role:This role will be eligible for our hybrid work model
which allows employees to split their time between working on-site
at their assigned Intel site and off-site. * Job posting details
(such as work model, location or time type) are subject to
change.About UsIntel provides reasonable accommodation to
applicants and employees. For more information on our Reasonable
Accommodation process, please click .To view our candidate privacy
notice, please click .
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Keywords: Intel Corporation, San Diego , Senior Graphics Performance Engineer, Engineering , San Diego, California
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