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Senior Graphics Performance Engineer

Company: Intel Corporation
Location: San Diego
Posted on: April 2, 2025

Job Description:

Senior Graphics Performance Engineer page is loadedSenior Graphics Performance EngineerApply locations: US, California, Folsom; US, California, San Diego; US, California, Santa Clara; US, Arizona, PhoenixTime type: Full timePosted on: Posted 3 Days AgoJob requisition id: JR0274016Job Details:Job Description:Intel's Graphic solutions are used by millions of people every day, changing the way the world sees in unprecedented ways.The Graphics IP team within the AI team is responsible for providing the next gen Graphics and High-Performance Compute IP's which go into SoC's in all of Intel Graphics IP products - Integrated, Discrete and Data Centre/AI products. We strive to lead the industry through continuous innovation and world-class engineering.We are looking for Experienced Pre-Silicon RTL Verification engineers for our Performance Verification team, where you will work closely with architects/micro-arch's, software/hardware engineering, design, and simulator experts. If you have the desire and ability to learn quickly and gain new knowledge your potential here is limitless. With exciting work and by being at the very center of GPU designing validation and working alongside some of the best engineers in the industry, great learning is assured.As a Senior Graphics Performance Engineer your responsibilities will include but are not limited to:

  • Performance verification involving TestBench development, test writing, architecture/functional modeling, functional coverage closure and debug.
  • Define functional/performance verification strategy and develop execution test plans for the same.
  • Understand and drive various GPU and Machine Learning and/or AI Performance benchmarks on RTL via Simulation or Emulation to achieve the planned performance targets.
  • Debug and root cause performance bottlenecks in the design and influence the Arch and micro-arch design teams on appropriate changes to the design.
  • Ensure that validation sign off meets all the required matrices of coverage, pass rates, performance criterion as well as feature goals.
  • Guiding and mentoring junior engineers in the team.Qualifications:You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.Minimum Qualifications:
    • Bachelors in Computer Engineering or similar degree with 5+ years' relevant experience or Masters of Computer Engineering or similar degree with 3+ years' relevant experience.
    • 3+ years of combined experience in the following:
      • Scripting Knowledge such as Python, Perl, Shell
      • Computer ArchitecturePreferred Qualifications:
        • Experience with RTL verification and validation of microarchitecture using Verilog/SystemVerilog/UVM/Assembly/C++
        • Exposure to CPU or GPU Architecture (Computer Architecture Knowledge).
        • Performance verification at IP or System level
        • Experience with coverage driven verification, testbench development, functional modeling and test writing/debug
        • Experience with industry standard front-end design and verification flows/tools/methodology
        • Graphics Hardware ExperienceRequirements listed would be obtained through a combination of industry relevant job experience, internship experiences and or schoolwork/classes/research.Job Type:Experienced HireShift:Shift 1 (United States of America)Primary Location:US, California, FolsomAdditional Locations:US, Arizona, Phoenix; US, California, San Diego; US, California, Santa ClaraBusiness group:The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person to use our products to focus, create and connect in ways that matter most to them.Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of Trust:N/ABenefits:We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:Annual Salary Range for jobs which could be performed in the US:$139,710.00-$197,230.00Salary range dependent on a number of factors including location and experience.Work Model for this Role:This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.About UsIntel provides reasonable accommodation to applicants and employees. For more information on our Reasonable Accommodation process, please click .To view our candidate privacy notice, please click .
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Keywords: Intel Corporation, San Diego , Senior Graphics Performance Engineer, Engineering , San Diego, California

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